NEW TRAILER || StarCraft II - Zerg RUSH. OMG!!!!!! (UPDATED)

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Dreams-Visions

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#1 Dreams-Visions
Member since 2006 • 26578 Posts

TEH NEW VIDEOZ!!!!

http://www.gametrailers.com/player/usermovies/186897.html?playlist=featured

OMG YES.



StarCraft II Zerg Fact SheetZerg Reveal - March, 2008

Welcome to the Zerg press tour for StarCraft II; you are among the first in the world to see the Zerg faction in StarCraft II. This fact sheet will serve as a basic overview to the Zerg units you'll be playing with during today's hands-on multiplayer sessions. Please keep in mind that StarCraft II is still in development. This means that all of the units and abilities you see described below are subject to change over the course of development.

Drone

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: The Drone is the Zerg's worker unit, used to gather resources such as minerals or Vespene gas. They are also used to morph into various Zerg structures.

Zergling

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: The Zergling is the most basic combat unit for the Zerg faction. Zerglings are fast-moving ground units with a melee attack, and are typically used en-masse. They can be morphed individually into Banelings.

Overlord

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: The Overlord is the Zerg's basic command and control unit. As in the original game, it is a slow flying unit with no attack, but as your army grows, you'll need to create more Overlords and keep them protected. What's new to this unit in StarCraft II are a couple of special abilities. The slime ability allows the Overlord to disable resource nodes and neutral observatories. Overlords can also create a small, temporary patch of creep for the Zerg to build on.

Overseer

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: Individual Overlords can be upgraded by the player to Overseers, which serve as airborne detector units. Overseers lose the slime and creep abilities of the Overlord, but gain a larger sight radius and give the player the ability to see cloaked and burrowed enemies.

Queen

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: The original StarCraft had a units called Queens, but the Queen in StarCraft II is so different, that its form and function do not at all resemble the Queens from the original game. The two units merely share a name.

In StarCraft II, Queens are birthed directly out of the Hatchery, and you can only control one at a time. The Queen is a powerful fighting unit, but more importantly, she orchestrates the defense of Zerg bases by using a number of unique abilities. Queens can create special structures that expand the base of creep, or act as stationary defense turrets.

Also, as Queens evolve, they can gain new abilities such as Deep Tunnel, which allows the Queen to instantly move to any of your buildings on the map. The Toxic Creep ability makes a small area of creep damaging to enemy ground units standing on it. Swarm Infestation lets the Queen temporarily turn any Zerg building into a defensive turret that shoots at enemies, while Regeneration lets the Queen quickly heal any damaged Zerg structures.

Hydralisk

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: As in the original StarCraft, Hydralisks serve as basic foot soldiers for the Zerg, with the ability to shoot at ground or airborne targets. Hydralisks can also morph into Lurker units.

Roach

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: The Roach is a specialized ground unit with the unique ability to very quickly regenerate damage. Used properly, Roaches can absorb tremendous amounts of damage and can only be killed with concentrated and heavy fire from enemies.

Mutalisk

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: Mutalisks are the Zerg's primary flying unit. As in the original game, they use a special Glaive Wurm attack that bounces twice from its original target, doing damage to up to three units with each shot.

Baneling

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: The Baneling acts as a rolling bomb that explodes on contact with an enemy unit or building. Groups of Banelings can quickly cut a swath through enemy infantry and even take down structures when fielded en masse. Banelings can be morphed from Zerglings.

Lurker

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic from StarCraft: Brood War

Description: Lurkers make a return in StarCraft II. As in StarCraft: Brood War, Lurkers are morphed from Hydralisks and can only attack while burrowed. They can devastate packed groups of infantry as they attack in a line with their subterranean spines.

Nydus Worm

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: The Nydus Worm puts a new twist on the Nydus Canal mechanic from StarCraft II. Nydus Worms can move to create an entry/exit point anywhere on the map, allowing the Zerg army a means to almost instantly funnel ground troops from one side of the map to the other.

Infestor

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: The Infestor is the primary support unit for the Zerg in StarCraft II. It doesn't possess a direct attack but its unique abilities make it a fearsome sight on the battlefield. Dark Swarm creates a smokescreen for units to hide under, protecting them from ranged attacks. Disease targets a single enemy, giving it a damaging aura that hurts surrounding units. The Infestor also has the Infestation ability, which temporarily infests an enemy structure, causing it to produce Infested Marines. Finally, the Infestor has the ability to move while burrowed, making it useful for sneaking in under enemy base defenses.

Infested Marine

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: The Infested Marine is produced by any enemy structure that's been afflicted with the Infestation ability. Infested Marines move slowly but act and shoot much like a regular Terran Marine.

Corruptor

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: The Corruptor is the Zerg's dedicated air-to-air unit. Corruptors don't immediately destroy their targets. Instead, the targeted enemy becomes corrupted, becoming a stationary turret that fires at other nearby enemies. In this way, Corruptors can quickly overcome large groups of enemy fliers, turning them against one another.

Ultralisk

C1a$sic StarCraft unit, or new to StarCraft II?: C1a$sic

Description: Arguably the Zerg's most intimidating unit, the Ultralisk is back in StarCraft II. Ultralisks can engage and attack multiple ground units in front of it with its scythe-like Kaiser Blades. They also possess a large number of hit points, allowing it to absorb lots of damage as they lead Zerg charges.

Swarm Guardian

C1a$sic StarCraft unit, or new to StarCraft II?: New

Description: As with the Guardian in the original StarCraft, the Swarm Guardian in StarCraft II is morphed from the Mutalisk, and serves as the Zerg's aerial siege weapon. The Swarm Guardian possesses a long-range, air-to-ground attack that hits for a good deal of damage and also spawns small broodlings that can attack for a short period of time.Zerg Fact Sheet

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Zenkuso

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#2 Zenkuso
Member since 2006 • 4090 Posts

And to think I only checked to see what the complaining was :)

Thank You DV ;)

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Sonir77

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#3 Sonir77
Member since 2006 • 1846 Posts
Wow nice!
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skrat_01

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#4 skrat_01
Member since 2007 • 33767 Posts
Kekkekeekkeekekke
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justforlotr2004

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#5 justforlotr2004
Member since 2004 • 10935 Posts

'Whats a Zerg?'

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Lazy_Boy88

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#6 Lazy_Boy88
Member since 2003 • 7418 Posts

Whats a zerg?

But seriously I cannot freaking wait it has been far too long. The original just like defined RTS perfection in the story presentation and balance and I'm sure they're only going to top themselves.

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KrazyKenKutarag

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#7 KrazyKenKutarag
Member since 2007 • 1905 Posts
I cannot wait for this. I used to be godlike at StarCraft back in the day, I should really start playing it again. Does anybody know the unit cap of StarCraft 2.
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Zenkuso

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#8 Zenkuso
Member since 2006 • 4090 Posts

Zenkuso Brings Presents ^_^

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8

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Memoryitis

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#9 Memoryitis
Member since 2006 • 2221 Posts

Now thats what I call Zerg geez the swarms look so realistic

AwesomeVideo

Zergs FTW

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tenaka2

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#10 tenaka2
Member since 2004 • 17958 Posts
That looks amazing, whens it due out?
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Zenkuso

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#11 Zenkuso
Member since 2006 • 4090 Posts

Found a few more ;)

1

2

3

4

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LockeAteid

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#12 LockeAteid
Member since 2005 • 1210 Posts

Stop it! Stop it now! You're making my eyes organism.

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scoobiesnackarf

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#13 scoobiesnackarf
Member since 2005 • 1559 Posts

Ok guys, I have heard the praise and how awsome this game is but, well, I don't know why? I have never played it so I am not saying yay or nay, but from those of you who do love it, what makes it so fantastic? If you could compare the gameplay to another game what would it be? I have played RTS games before and haven't been able to get into them, is this the same thing as say Supreme Commander? Thanks

Alan

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fakkhead

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#14 fakkhead
Member since 2005 • 887 Posts
Wow! I dont care what it takes, selling all my consoles whatever. I AM BUYING A NEW COMP JUST FOR THIS GAME!!
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Zenkuso

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#15 Zenkuso
Member since 2006 • 4090 Posts

Ok guys, I have heard the praise and how awsome this game is but, well, I don't know why? I have never played it so I am not saying yay or nay, but from those of you who do love it, what makes it so fantastic? If you could compare the gameplay to another game what would it be? I have played RTS games before and haven't been able to get into them, is this the same thing as say Supreme Commander? Thanks

scoobiesnackarf

Starcraft is like playing warcraft 3 without the micro management, it has the macro management still but thats what made it such a great competitive game in the genre along with the brillant balance the game offers with its unit diversity.

Its probably one of the most simple RTS games to play but yet its also one of the most complex.

Its no where near the unit management of supreme commander or the scale in level design but overall scope of both are far more accessible then supreme commander.

Supreme commander is a high end rts where as starcraft can be played either simple or complex (complex being macro management and speed playing).

If you haven't played starcraft you probably should, its like not playing halo or mario.

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lordlors

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#16 lordlors
Member since 2004 • 6128 Posts
Can't wait for this to come out. I'm dying of loneliness and boredom. I'll go addict mode with this. Have played Starcraft to death in the past.
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R4gn4r0k

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#17 R4gn4r0k
Member since 2004 • 48882 Posts
Looks AMAZING. The day Blizzard doesn't do a great job, is the day the world stops spinning.
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haris12121212

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#18 haris12121212
Member since 2004 • 7560 Posts
Excellent, excellent indeed. Can't wait for this title.
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Derek240

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#19 Derek240
Member since 2004 • 842 Posts

9 minute Zerg gameplay! OMFFFGGGGGGGGGGGG!!!! YESSSSSSSSSSSSSSSSSSSSSSSSSSS!

http://www.youtube.com/watch?v=FQoBnKa-e4E

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enral

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#20 enral
Member since 2006 • 728 Posts

Finally a zerg trailer..can't wait for more info.

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_Pedro_

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#21 _Pedro_
Member since 2004 • 6829 Posts

Looking good :D

I know they always make trailers look great, but the ingamefootage certainly looked epic even more so than the original Starcraft.

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SamiRDuran

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#22 SamiRDuran
Member since 2005 • 2758 Posts
amazing. cant w8
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scorching_cool

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#23 scorching_cool
Member since 2004 • 132 Posts

Good stuff!!!

I'm not entirely happy with the warcraft-ish graphical style,but it looks good...(cept for the drones on that pic,they look like they've been cut and pasted)..

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Zenkuso

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#24 Zenkuso
Member since 2006 • 4090 Posts

Good stuff!!!

I'm not entirely happy with the warcraft-ish graphical style,but it looks good...(cept for the drones on that pic,they look like they've been cut and pasted)..

scorching_cool

Its been changed from the cartoony style if you haven't noticed, its much more in line with starcraft now then it was before which makes it feel more gritty.

Personally its still got ages in development I don't think we are going to see this game this year, maybe early next year and they'll tweak the style more by then.

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Tasman_basic

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#25 Tasman_basic
Member since 2002 • 3255 Posts

"what are the zerg?"

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Luigi_Vincetana

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#26 Luigi_Vincetana
Member since 2004 • 7389 Posts
Yay Zerg!
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Kichu_182

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#27 Kichu_182
Member since 2006 • 114 Posts
What do you guys think the minimum specs will be ?? Do you fella's think a 7800 GS and a 2.6 P4 will be good enough?? If not, I think I'm gonna cry....
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lordlors

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#28 lordlors
Member since 2004 • 6128 Posts

What do you guys think the minimum specs will be ?? Do you fella's think a 7800 GS and a 2.6 P4 will be good enough?? If not, I think I'm gonna cry....Kichu_182

Blizzard games have been known to be playable with most computers. I think your system will play it. Crysis requires more power from hardware than SC2 will and Crysis requires 6800 GT to play it.

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skrat_01

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#29 skrat_01
Member since 2007 • 33767 Posts

What do you guys think the minimum specs will be ?? Do you fella's think a 7800 GS and a 2.6 P4 will be good enough?? If not, I think I'm gonna cry....Kichu_182
Most defitnaly imo.

Blizzard want the game to be able to scale really well on older systems.

It wont run at high visual settings, but considering how heavily art style > technical visuals - seems to be the case, it should still look noice even if you are running it at medium or low settings.

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Always-Honest

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#30 Always-Honest
Member since 2007 • 11261 Posts
wow.. that looks great.. might get me into rts...
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Arsenal325

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#31 Arsenal325
Member since 2005 • 4899 Posts

TEH NEW VIDEOZ!!!!

http://www.gametrailers.com/player/usermovies/186897.html?playlist=featured

OMG YES.

Dreams-Visions

omfg your sig is hilarious

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MagnuzGuerra

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#32 MagnuzGuerra
Member since 2004 • 1037 Posts
Finally some Zerg love! :cry:
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Dreams-Visions

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#33 Dreams-Visions
Member since 2006 • 26578 Posts

moar visits! new skreenz!

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Dreams-Visions

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#34 Dreams-Visions
Member since 2006 • 26578 Posts
[QUOTE="scorching_cool"]

Good stuff!!!

I'm not entirely happy with the warcraft-ish graphical style,but it looks good...(cept for the drones on that pic,they look like they've been cut and pasted)..

Zenkuso

Its been changed from the cartoony style if you haven't noticed, its much more in line with starcraft now then it was before which makes it feel more gritty.

Personally its still got ages in development I don't think we are going to see this game this year, maybe early next year and they'll tweak the style more by then.

yep. 8)

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the_h_bomb

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#35 the_h_bomb
Member since 2007 • 3182 Posts

Roaches seems like a dumb idea. they're basically Zerglings that move faster and regenerate faster.

I don't understand how the Queen woorks either. If you cann only build one it means she;'s a super unit but they said they got rid of them

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Dreams-Visions

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#36 Dreams-Visions
Member since 2006 • 26578 Posts

Roaches seems like a dumb idea. they're basically Zerglings that move faster and regenerate faster.

I don't understand how the Queen woorks either. If you cann only build one it means she;'s a super unit but they said they got rid of them

the_h_bomb

if we know Blizzard, we know it works. Patience, young Padawan.

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the_h_bomb

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#37 the_h_bomb
Member since 2007 • 3182 Posts

There's a few units i'm concerned about TBH.

The THOR just looks like a more powerful siege tank. I don't really see the point of it given that it's so slow and Siege Tanks already function as a mobile artillery of sorts.

The Carrier is a nice throwback but it seems a little redundant with the Mothership around. The protoss already have a heavy airship that can do major damage to all and sundry, what's the point of the carrier? They should just make the mothership a superunit again (complete with black hole ability) and get rid of the carrier.

I've already talked about the roach but i still think it's a dumb unit. It's effectively a Zergling+ which is stupid because starcraft is about using ALL your units effectively. I don't want it to be a case of once you can make roaches theZerglings become useless

Also bring back the Star Relic

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cobrax25

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#38 cobrax25
Member since 2006 • 9649 Posts

There's a few units i'm concerned about TBH.

The THOR just looks like a more powerful siege tank. I don't really see the point of it given that it's so slow and Siege Tanks already function as a mobile artillery of sorts.

The Carrier is a nice throwback but it seems a little redundant with the Mothership around. The protoss already have a heavy airship that can do major damage to all and sundry, what's the point of the carrier? They should just make the mothership a superunit again (complete with black hole ability) and get rid of the carrier.

I've already talked about the roach but i still think it's a dumb unit. It's effectively a Zergling+ which is stupid because starcraft is about using ALL your units effectively. I don't want it to be a case of once you can make roaches theZerglings become useless

Also bring back the Star Relic

the_h_bomb

Thor has been removed / or heavily changed.

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UssjTrunks

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#39 UssjTrunks
Member since 2005 • 11299 Posts
This is going to be 10 times better than the overrated original, which was still amazing.
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the_h_bomb

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#40 the_h_bomb
Member since 2007 • 3182 Posts

Thor has been removed / or heavily changed.

cobrax25

thank god. Now they need to get rid of carriers

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UssjTrunks

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#41 UssjTrunks
Member since 2005 • 11299 Posts
 :o

Anyone else notice that?
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jangojay

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#42 jangojay
Member since 2007 • 4044 Posts
Firebat be a vehicle! WTFLUX!
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smokeydabear076

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#43 smokeydabear076
Member since 2004 • 22109 Posts
Looks great.
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mingo123

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#44 mingo123
Member since 2007 • 9005 Posts
why does everyone talk about starcraft
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cobrax25

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#45 cobrax25
Member since 2006 • 9649 Posts

why does everyone talk about starcraftmingo123

because its an excellent game even today.

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lettuceman44

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#46 lettuceman44
Member since 2005 • 7971 Posts

First, people please stop quoting Thug Pickachu. Your overdoing it.


Second, that just looks freaking awesome! The Swarm is perfect, looks just like an actual swarm. Can't wait for this game!

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the_h_bomb

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#47 the_h_bomb
Member since 2007 • 3182 Posts

why does everyone talk about starcraftmingo123

because they didn't start gaming 6 months ago

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UssjTrunks

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#48 UssjTrunks
Member since 2005 • 11299 Posts
[QUOTE="cobrax25"]

Thor has been removed / or heavily changed.

the_h_bomb

thank god. Now they need to get rid of carriers



Aren't those big mechs that get killed by the banelings thors?
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mingo123

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#49 mingo123
Member since 2007 • 9005 Posts

[QUOTE="mingo123"]why does everyone talk about starcraftthe_h_bomb

because they didn't start gaming 6 months ago

ok